using Yoozoo.Libs;

namespace Gameplay.PVE.TurnBase
{
    public class InstructionBase : IClass
    {
        void IClass.OnReset()
        {
            
        }

        public virtual void Start()
        {
            
        }
        
        public virtual void Update()
        {
            
        }

        public virtual void End()
        {
            
        }
    }
}